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Being There: Putting Brain, Body, and World Together Again(1998) 요약정보 및 구매

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지은이 Clark
발행년도 1998-01-23
판수 Reprint판
페이지 308
ISBN 9780262531566
도서상태 구매가능
판매가격 34,270원
포인트 0점
배송비결제 주문시 결제

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  • Being There: Putting Brain, Body, and World Together Again(1998)
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관련상품

  • Brain, body, and world are united in a complex dance of circular causation and extended computational activity. In Being There, Andy Clark weaves these several threads into a pleasing whole and goes on to address foundational questions concerning the new tools and techniques needed to make sense of the emerging sciences of the embodied mind. Clark brings together ideas and techniques from robotics, neuroscience, infant psychology, and artificial intelligence. He addresses a broad range of adaptive behaviors, from cockroach locomotion to the role of linguistic artifacts in higher-level thought.

  • I Outing the Mind

    1 Autonomous Agents: Walking on the Moon

    1.1 Under the Volcano

    1.2 The Robots' Parade

    1.3 Minds without Models

    1.4 Niche Work

    1.5 A Feel for Detail?

    1.6 The Refined Robot

    2 The Situated Infant

    2.1 I, Robot

    2.2 Action Loops

    2.3 Development without Blueprints

    2.4 Soft Assembly and Decentralized Solutions

    2.5 Scaffolded Minds

    2.6 Mind as Mirror vs. Mind as Controller

    3 Mind and World: The Plastic Frontier

    3.1 The Leaky Mind

    3.2 Neural Networks: An Unfinished Revolution

    3.3 Leaning on the Environment

    3.4 Planning and Problem Solving

    3.5 After The Filing Cabinet

    4 Collective Wisdom, Slime-Mold-Style

    4.1 Slime Time

    4.2 Two Forms of Emergence

    4.3 Sea and Anchor Detail

    4.4 The Roots of Harmony

    4.5 Modeling the Opportunistic Mind

    Intermission: A Capsule History

     

    II Explaining the Extended Mind

    5 Evolving Robots

    5.1 The Slippery Strategems of the Embodied, Embedded Mind

    5.2 An Evolutionary Backdrop

    5.3 Genetic Algorithms as Exploratory Tools

    5.4 Evolving Embodied Intelligence

    5.5 SIM Wars (Get Real!)

    5.6 Understanding Evolved, Embodied, Embedded Agents

    6 Emergence and Explanation

    6.1 Different Strokes?

    6.2 From Parts to Wholes

    6.3 Dynamical Systems and Emergent Explanation

    6.4 Of Mathematicians and Engineers

    6.5 Decisions, Decisions

    6.6 The Brain Bites Back

    7 The Neuroscientific Image

    7.1 Brains: Why Bother?

    7.2 The Monkey's Fingers

    7.3 Primate Vision: From Feature Detection to Tuned Filters6

    7.4 Neural Control Hypotheses

    7.5 Refining Representation

    8 Being, Computing, Representing

    8.1 Ninety Percent of (Artificial) Life?

    8.2 What Is This Thing Called Representation?

    8.3 Action-Oriented Representation

    8.4 Programs, Forces, and Partial Programs

    8.5 Beating Time

    8.6 Continuous Reciprocal Causation

    8.7 Representation-Hungry Problems

    8.8 Roots

    8.9 Minimal Representationalism

     

     

    III Further

    9 Minds and Markets

    9.1 Wild Brains, Scaffolded Minds

    9.2 Lost in the Supermarket

    9.3 The Intelligent Office?

    9.4 Inside the Machine

    9.5 Designer Environments

    10 Language: The Ultimate Artifact

    10.1 Word Power

    10.2 Beyond Communication

    10.3 Trading Spaces

    10.4 Thoughts about Thoughts: The Mangrove Effect

    10.5 The Fit of Language to Brain

    10.6 Where Does the Mind Stop and the Rest of the World Begin?

    11 Minds, Brains, and Tuna: A Summary in Brine

    Epilogue: A Brain Speaks

    Notes

    Bibliography

    Index 
     

  • Andy Clark is Doctor of Philosophy at the School of Cognitive and Computing Sciences at the University of Sussex.

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선택된 옵션

  • Being There: Putting Brain, Body, and World Together Again(1998)
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